måndag 23 januari 2017

Three Musketeer deck Arena 7+


Hello everyone!
This blog is all about Clash Royale decks and tactics. All from arena 1 (Goblin Stadium) to Arena 8 (Frozen Peak) and even higher when I reach higher arena 9 or 10. In this little issue of my blog I'm going to share some tactics around a cycling deck for Arena 7 and higher. Let's get started:

The deck:

This is a Three Musketeer cycle deck that pushed me up to Arena 8. It is cheap as all other cycling decks. The good thing about this deck is that it's only one offense-card (that works super well as defense too) and the other 7 cards are defense (or offense) so it's very versatile and the only thing that could really counter this deck is a deck featuring fireball (if played correctly) because the fireball should be able to take out the musketeers completely or down to about 100 HP with it's splash damage. The thing you could do then, if the opponent has a fireball, is to split the musketeers at the King's Tower. The opponent should probably fireball the two musketeers, but then you could support the single musketeers with a Ice Wizard or Fire Sprits, etc.That should be able to do some serious damage to the tower (or what ever you want to target). The thing that could do a lot of damage and kill you're single (or double) musketeer is a mirror fireball, lighting or rocket. Then you have to use other cards as bait for the spells and then, after they have used their spells, you can use you're Three Musketeers again. One other good thing about this deck is that you could cycle back to Three Musketeers before you're opponents fireball is ready to use.

Here is the deck:



Note: The Ice Wizard could be compared to Minions or Wizard if you don't have Ice wizard. If compared toWizard, the deck will be heavier in average elixir cost. If you want more offensive gameplay try Goblin Barrel or Miner.


The general gameplay is to cycle out those cheap cards and then go Three Musketeers on the tower.  The  Musketeers should be used as a surprise card, so don't use it as first card. Start cheap with Ice Golem and Skeletons/Ice Spirit. That will often show you what type of deck you're opponent is using.
If you're opponent is playing a deck like you, you're mini-push will be countered by a Cannon, Zap or Fire Spirits. Then probably you're opponent will do a push, that will show you nearly the whole deck.

Actually I am not using this deck tight now, as all other decks this deck will probably collapse after about 30 matches. My current deck, that I'm using right now, will be in the next issue of this blog.